AU


Development ChangeLog

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9oct2015

automatic scrollbars and clip regions on horizontal and vertical boxes ** recalculate focus and hover effects when widgets move or hide ** tweaked UI colors ** change control bindings

29sep2015

override path for launcher to run multiple instances of launcher and client ** removed date from launcher output to reduce clutter ** launcher downloads prelauncher updates ** save/load client settings file ** disable screen fps limit slider when vsync is enabled ** brightness setting slider ** distance fog setting checkbox ** mouse sensitivity setting slider ** fixed concurrent modification exception in Pool.registry

26sep2015

launcher passes "--map test" to client ** create lock file while launcher is running ** create lock file while client is running ** launcher button to ignore client/launcher lock and proceed

26sep2015

prevent block breaking and modification outside world border and build limits ** launcher creates new .aucore file structure

24sep2015

M key changes mode of current stack, if it has a mode ** mode key changes orientation for slab and stair stacks ** added cube manipulator item, use mode key to change tools ** rotate mode to rotate blocks, crouch to rotate backwards ** rotate: left or right click to rotate bricks and logs ** rotate: left click to rotate slabs and stairs ** rotate: right click to flip slabs and stairs ** style mode to cycle block style, crouch to cycle backwards ** style: left or right click to change slab height ** style: left or right click to change stair style

23sep2015

2 new bricks with 3 orientations each ** fixed shading on 2x1-offset and 4x2-offset bricks ** removed non-symmetrical bricks ** added symmetrical bricks for all textures ** added 3 fixed orientations and automatic orientation for every multi-textured brick ** renamed 3x3 brick to 2x2-offset ** added 1x1-offset brick

22sep2015

added item that removes entire sections or slices of sections ** fixed compressed width for vegetation stack entities

19sep2015

show targeted entity name in info hud ** show visible and total sections and entities ** despawn dropped stacks after 300 seconds ** creative hover setting

13sep2015

attempt to merge dropped stacks when they stop near other stacks ** fix crash when crouching and no dropped stacks around ** fixed numerous possible concurrent modification crashes

13sep2015

window resize setting ** pick up dropped stacks by crouching


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